Star Wars Outlaws
During my first few months at Ubisoft Massive I had the opportunity to work on...
During my first few months at Ubisoft Massive I had the opportunity to work on...
This research is still being worked on and because of that no details can be...
Blaze is a renderer fully built with the DirectX Ray Tracing API at its core....
ATAN is an adventure climbing game made with Unreal Engine 5. It was created with...
Nova is a DirectX 12 renderer that I started working on in my free time...
Flux is a particle simulation playground that I made to learn about compute shaders within...
Viking Hiking is a cheerful 3D platformer made with Unreal Engine 5. It was created...
Perry is a cross-platform engine, with PC and PS5 as its target platforms. The engine...
TinyPBR is a self study project I started in my free time to learn about...
Sweet Little Lines is my first ray tracer, it was build on the CPU with...