Hey There! I'm Stefan

Welcome to my
corner of the internet.

Here you can find games and rendering projects I have worked on. There are also articles which focus on graphics programming and game development.

Currently working on Destruction Tech at Massive Entertainment – Ubisoft

Stefan Pijnacker

Selected work

All projects →

Beyond the day job:

Always something to explore

Outside of my work I'm currently exploring various areas of Graphics in my personal time. Right now I'm focusing on Global Illumination, Volumetric Rendering and Terrain, while chipping away at the third iteration of my rendering framework.

I enjoy sharing what I learn and talking about graphics and game development.
If that sounds like your kind of conversation, feel free to reach out.

More about me